| 1. | | AI coding tools are powerful but we mustn't let our own skills atrophy (polymonster.co.uk) |
| 4 points by polymonster 14 days ago | past |
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| 2. | | Show HN: Diig: a music discovery app for record diggers (polymonster.co.uk) |
| 1 point by polymonster 4 months ago | past |
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| 3. | | Show HN: Diig: a music discovery app for record diggers (polymonster.co.uk) |
| 2 points by polymonster 5 months ago | past |
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| 4. | | Maintaining CI Is a Pain in The (polymonster.co.uk) |
| 1 point by polymonster on March 4, 2025 | past |
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| 5. | | A Haiku About Debugging and the Perception of Productivity (polymonster.co.uk) |
| 2 points by polymonster on Feb 7, 2025 | past |
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| 6. | | Show HN: Maths-rs – Linear algebra library for graphics and gamedev (github.com/polymonster) |
| 1 point by polymonster on Aug 28, 2022 | past |
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| 7. | | Hot reloading C++ for rapid development with the help of fungos/cr (polymonster.co.uk) |
| 1 point by polymonster on Feb 7, 2021 | past |
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| 8. | | Show HN: Pmbuild: A simple, configurable and extendible build system for gamedev (github.com/polymonster) |
| 2 points by polymonster on Jan 10, 2021 | past |
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| 9. | | A quick solution for OpenGLES lack of wireframe fill mode (polymonster.co.uk) |
| 1 point by polymonster on Oct 3, 2020 | past |
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| 10. | | Data oriented design is not about SoA and ECS (polymonster.co.uk) |
| 1 point by polymonster on Sept 24, 2020 | past |
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| 11. | | Porting a C++ game engine to the web with emscripten (polymonster.co.uk) |
| 2 points by polymonster on Sept 20, 2020 | past |
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| 12. | | Show HN: C++ maths library for graphics and games (github.com/polymonster) |
| 4 points by polymonster on Feb 22, 2020 | past | 1 comment |
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| 13. | | Show HN: Jsn – A relaxed, user-friendly JSON-like data format (github.com/polymonster) |
| 18 points by polymonster on Dec 8, 2019 | past | 10 comments |
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| 14. | | Show HN: Pmfx-shader – Cross platform shader system (github.com/polymonster) |
| 57 points by polymonster on Nov 24, 2019 | past | 10 comments |
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