I can tell you from first hand experience that claude+ghidra mcp is very good at understanding firmware, labeling functions, finding buffer overflows, patching in custom functionality
That one, sadly, does not have USB-C output, so it's fine for something you're wiring up custom but isn't a generic solution (which, to be fair, is the quite niche overlap of wanting to power something with USB-C without a battery and wanting battery backup).
So you're saying they could just make the driver compliant without advertising compliance under the hdmi logo? similar to how e.g. oneplus shipped phones without advertising their higher IPX rating because certification would have cost too much, or chinese electronics supporting "tf card" instead of "micro sd card" but being compatible anyways
I made a mcp that would use a pty lib to allow claude to debug a TUI app I was writing with ok-ish results. ultimately I wanted to see what was happening myself so when I need interactive I just tell it to use tmux-cli to capture the neighboring pane. https://github.com/pchalasani/claude-code-tools/blob/main/do...
maybe turning that into a mcp with more guardrails and integrated guide to the agent would make it more popwerful
I'm not actually sure about that (that turning it into an MCP would help). I've seen more momentum building around having better cli tool integration with ClaudeCode than MCP reliance.
Depends on what you like to play. Some games are heavily encumbered with either copy protection like denuvo or anti-cheat and those either don't support linux or flat out try to sniff out linux and refuse to run on anything but windows. Otherwise its great, you can check protondb and winehq for reports of compatibilty.
I can't comment on the merit of the technical aspects, but I feel like of all the AI generated content, especially AI generated music is as interesting as AI generated memoirs - sort of pointless. It lacks the human element that makes it relatable on an emotional level.
You will be able to detect any AI music from human music because of the ability to detect this human element? Or are you saying you'll retroactively hate a song once you figure out it was AI generated?
Can't speak for the person, who brought topic up, but I can't detect AI music from any human music. That's to say music rules aren't that hard, you can learn a basic structure, a few popular scales and a write a completely soulless peace yourself.
Google "Minor Scale", choose any note as a starter, and here you go. You can even add any popular drum pattern.
Soulless music written by humans is dime a dozen. It's out there, people just choose to listen to a better music. Scratch human written, there are algorithms based on music theory that could generate light music endlessly.
But the completely original peaces, written by professionals, aiming to express a feeling, are easily distinguishable from any AI song. AI songs doesn't leave you hanging or waiting, it doesn't know the value of breaking a pattern.
I think the point is more like, MusicAI might give you a progression from a Bob Dylan song, but it can't give you a Bob Dylan song and it will be easy to discern between the two.
> Or are you saying you'll retroactively hate a song once you figure out it was AI generated?
Can't speak for OP, but for me personally, I don't mind AI augmented content, as long as it's done well. Eg. I recently played a game called "Slay the Princess", where they very clearly used Claude to write a lot of the dialogue/narration, but that didn't detract from the experience.
On the other hand, I hate it when I open a youtube video and the script is 100% chatgpt slop.
Music -- a lot of it is already made using software. If I enjoy listening to it, I don't care how it was made.
Yes, and people in 18th century used analogies like "humans are just intricate clockwork mechanisms". (Clockwork mechanisms were the most advanced technology at the time.)
I agree for fully generated work, but I think we’ll eventually reach a sweet spot for assisting tools that retain creativity while removing technical blockers. Things like beat quantization for producers but exponentially better.
The trick is going to be surfacing content in the sea of bullshit, though.
I’m not sure I get your point. Is it that you can’t make art with tools that produce average results?
If so I really disagree, achieving great results with average building blocks is both feasible and I’d say usual - you can perfectly imagine a greatly useful and successful app where any given individual block of code is nothing to write home about.
You can get a great solo of jazz piano over a generated battery filler, you can stitch two recordings by having AI generate the microseconds in the gap, you can produce a melody where AI adds human-like timing micro errors in the synth so doesn’t sound like a robotic rendition, you can rap and generate adlibs as a second voice…
What's giving Daniel Ek a hard-on is that the music industry realised AI isn't a big threat. AI first made Spotify's stock plummet from $300 to under $80, and once the realisation kicked in that the music industry is more about fame (i.e. real people other people want to relate to) than music itself, the stock price climbed up to $600.