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A few thoughts:

- Perhaps we have different ideas of the appropriate age to wean kids off of toys and teach them to use real (and sometimes dangerous) things. Today's discussion is about guns, but the same could be said for boats, motorcycles, woodworking equipment, etc. I would like my children to be well rounded and well equipped when they become adults. However, I acknowledge that this may not be normal anymore: Many families seem to be content with their teenagers playing games all day long (ironically, games with guns!)

- It sounds like you have the gun in a "toy" category. For my kids, guns are absolutely not in the toy category. They are tools, used for hunting and protection, and access to these tools comes with guard rails and significant responsibility. I would rather my kids never get used to guns as toys.

- This is bigger than just personal decisions: In my state, teenagers used to be allowed to work on construction sites in the summers. By the time they graduated, many of these guys had real skills they could support their family with. In our rush to protect kids, this kind of work is no longer taught in classes or available as summer work for young people. We have made it increasingly hard for young people to "grow up"!


> For my kids, guns are absolutely not in the toy category. They are tools, used for hunting and protection, and access to these tools comes with guard rails and significant responsibility.

The same is true for cars. Are you also against toy cars?

> By the time they graduated, many of these guys had real skills they could support their family with. In our rush to protect kids, this kind of work is no longer taught in classes or available as summer work for young people. We have made it increasingly hard for young people to "grow up"!

This is a totally different issue from access to games. Why couple the two? Are you implying one cannot be taught those skills if they have access to games?


> Are you implying one cannot be taught those skills if they have access to games?

Nah, I think games can be very valuable, especially communal, in-person games. I don't mind access to games at all... I think I look at the various forces around children and teens today, and it feels like we've taken away a lot of the things that were very valuable for development because they might be dangerous, and replaced them with replicas that are safe but lack some of the value and experience that came with the dangerous thing.

As an example, hunting games are safer than hunting, but hunting games do not teach you to be patient and still for hours, they do not teach gun safety, they do not teach you to stick it out when things get cold and uncomfortable. They do not teach you how to do something useful with the animal after you shot it, and there is no real cost to being sloppy and injuring but not killing an animal that is now suffering in the woods.

I'm sure you've heard people talk about the "infantilization" of young adults. What factors do you see behind this? How would you suggest we teach young people how to do hard things?


> I'm sure you've heard people talk about the "infantilization" of young adults. What factors do you see behind this? How would you suggest we teach young people how to do hard things?

I've heard of it but haven't seen any kind of consensus on it - or even whether it exists.

If it does, though, games hardly seem relevant. People were addicted to TV long before they had access to video games.


Unsupervised access to most dangerous tools can wait until they're teenagers. Dangerous tools shouldn't be the only option.


How big are your feet? Because the shoe horn you just used to squeeze your barely veiled disdain for parentting "choices" that aren't like yours into this thread about user-adversarial parental settings by major game system manufacturers was massive.


This thread was a follow-up to squibonpig's comment about the parental responsibility and the value of giving young people access to things that are dangerous when it's done with proper guidance. I agree with him, with the caveat that "the internet" is dangerous more like a city at night than a gun.


Well written, and I agree with you on everything you wrote.

That said, "the internet" is a large place, and I think parents would find more clarity thinking of it the way they think of a physical place. In my mind, letting my son loose on the internet is not like letting him run around the woods unsupervised (which he does). It is more like dropping him off in a large city every night.

As you said, guidance is imperative, and in the real world we would not give only verbal guidance. We would, if we lived in the city, walk our kid to the library, the museum, the coffee shop, the park. We would talk about what parts of town to avoid. We would talk about what "free" means and about not trusting strangers and not just going into any door.

That last part is tricky. On the internet, every link is a door into a neighborhood, and there are a lot of neighborhoods even adults are not well prepared for.


Probably using off-the-shelf analytics because rolling your own analytics takes time away from solving the central problems your users are paying you for. No one is _using_ the data. It's often not even really PII except that GDPR's net is incredibly broad.

I have not seen GDPR reduce the amount of data people track. It's just resulted in piles of cash being burned on lawyers' advice to make sure the company has as little GDPR-related liability as possible. Subprocessor agreements, updated Terms and Conditions, etc.

Some good has come out of it, such as less backup retention, and some basic data breach plans, but a lot of it is theater.


I bought an iphone knowing that Apple has a review process and that I'm limited to apps sold in their store. Similarly, when I had an Android device I knew what I was getting in to.

I appreciate the fairly high level of review that apps get and I completely back Apple's right to control what runs on the OS they developed. Similarly, if _you_ want to run an OS you got from XDA on your Android device and install random stuff, I'll be the last person to stop you.

Hacker news readers are part of the small circle of people who have probably developed a decent intuition for whether software we download is clean or not. Most folks I know do not have this intuition, and many will not bat an eyelash when their new app asks for access to their contacts, etc. Sideload should absolutely continue to be a term that discourages the average person from doing it.


> I completely back Apple's right to control what runs on the OS they developed.

Praytell, what right is this?


hah, thanks. It's a bit more nuanced than that. Let me try again.

I completely support Apple's right to publish software that makes it difficult for unapproved software to run on it.

Similarly, I support your right to try running something else on it.

Just like my neighbor has the right to publish a browser that makes it difficult to run extensions in it, and I have the right to use a different browser.

Some people would like the phone OS to be regulated like a public utility. I do not support that, and if we _had_ to have it that way, it would be important to have the same standards for everyone and regulate _all_ phone OSes equally. I don't like the thought of what that would do to the chances of any "open" offering.


One thing I've noticed is that our current economic model, which builds in constant inflation, forces buyers and sellers to have this conversation non-stop. Why are prices higher? Because our costs are higher. Or because everyone else is charging more. Didn't you just raise prices recently? Yes...

If you don't increase your prices with inflation, your business will not be sustainable in the long term.


93,000 new homes per year?

That's an impressive figure: The second largest city/settlement in Ireland, Belfast, has a population of about 350,000. If these new homes house three people each (a family with one child), it means that Ireland is growing at a speed of almost a new Belfast per year.

Is the economy growing at a similar speed to support eight or nine more Belfasts in the next 10 years?


It certainly is, here's the news article where I sourced the figure

https://www.irishtimes.com/business/2025/02/05/republic-need...

The issue is as much a legacy of lack of investment as growth, as for a number of decades the state built no houses at all, forcing a generation into rental poverty.


A few years ago the figure was 50,000 per year. They have been failing to build enough homes for almost 2 decades now, and have a lot of catching up to do.


Interesting idea. What are your thoughts on the following questions:

- Who decides who gets the valuable land (high rent value) and who gets the land no one wants to use?

- What happens when the population changes due to birth/death/immigration? Do you rebalance every 10 years? Can children inherit their parents' land?

- If we rebalance regularly, how do we protect people who built a business on land they had been renting but which is no longer available?


I think it's not a specific parcel of land, but rather, the total land tax gets divided by the number of people, and everyone gets that much of a refund. So if you own land that costs an average amount of tax, you're paying net zero. If you own land that costs more than an average amount of tax, you're a net payer. If you own land that costs a less than average amount of tax, you're a net recipient.

The other thing that usually goes with this proposal is that there would be no land costs other than tax. Land allocation would be like this: Everyone would bid how much they want to pay for the land; the winning bidder pays that much into the tax pool, and gets to use the land. The details of this idea wildly vary depending on who you ask - it's an extremely difficult problem to figure out what exact rules would work well to stop, e.g. Elon Musk outbidding some elderly lady's family farm just because he hates her (yet still balancing that with the need to stop her heirs from blocking development in that area forever). Maybe it necessitates human judgement in such cases. That's getting into the weeds though. You can see how that general kind of system would work, from a bird's eye view.


I live near Detroit, not Hollywood. Most union workers are not movie stars, directors, staring quarterbacks or soccer stars. Most are cops, teachers and automotive workers.

Speaking with a friend around me who worked in automotive, the unions are a double edged sword. They provide security for you, but they also provide security for a bunch of folks who realized they won't get fired if they put in the bare minimum. My friend found this incredibly frustrating.

Many unions here put large amounts of money toward political goals I don't support. If I want a job at such a company, under Michigan state law I can be compelled to pay the dues, even if the union is working against me politically. Until I can work somewhere without being forced to pay union dues, I am not interested in those jobs, even if they pay more.


Sometimes they won't get fired even if they put in less than the bare minimum. I know a number of people who have worked in the Detroit area auto industry and they tell stories of hourly workers who kept their jobs after being caught literally sleeping or drunk on the clock. Union leadership doesn't seem to understand that by defending those slackers they might get a temporary "win" and stick it to management, but ultimately it just encourages management to move production elsewhere.


Agreed about the shortsightedness of unions.


> they won't get fired if they put in the bare minimum

Why should anyone, union or not, be fired for that? Not promoted, not given raises, sure that's fine. The "bare minimum" is by definition the least acceptable level of productivity from a worker.

> I can be compelled to pay the dues, even if the union is working against me politically

Depends on what that means. Politically its job is to get you the most pay and job security possible.


Not sure where to mention these, but they seem relevant to this part of the thread: Ben Hamper's Rivethead is a good read about working on the line during the decline of Flint. It's an excellent companion to Michael Moore's Roger & Me.


I was just reading up on wifi 7 today. It sounds like the spec was designed with WIFI sensing in mind.


> I think there is value though in carriers saying "no, wait, I'll do the lookup when I am ready to deliver!", because then I order something today with a 3-month lead time and if I move house, the delivery "follows me" to my new location.

The downside for carriers is that costs are unpredictable. Will they be shipping it a few miles or to the other side of the country?

The downside for the person ordering is that there is a race condition that makes it difficult for you to know where the thing will get delivered to. Perhaps you changed your location two days ago, and you are expecting a piece of furniture sometime soon. Did the furniture delivery process kick off before or after you changed your address?


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