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The "open-sourcing" of PhysX has been widely misreported. It is still proprietary. The source is on GitHub, but it's only available to developers with a GameWorks account and isn't under a FOSS license.


It costs nothing to register, but the sources aren't for PhysX they are for the SDK and samples.

The GameWorks source code isn't even available to most big developers you need a really special relationship with the green giant to get access to it.


If the source for the SDK is available, what part of PhysX isn't available? All of their core algorithms and solvers are available, although the Flex source code isn't available. Game works is another kettle of fish thigh.


Not all solvers are available, GPU solver's aren't, FLEX and APEX are also currently not available. FLEX source won't be released as far as i can tell APEX will be released in some form or another in the future. The basic CPU solvers are there, but the license doesn't really allows you to modify them anyhow.




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