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If it's not too big, could you just use tmpfs for compilation, and copy the final results to persistent storage if needed?

Just food for thought; your point remains valid.



DevOps here: This is the solution. Its also stupid fast if everything is done in RAM (just ensure you're not swapping out to disk).


People keep saying this but compiling seems super CPU bound so im confused.


Disk seeks when lopking up the next file to compile used to be a huge bottleneck.


At least for C#, it is entirely CPU bound. Faster CPUs and more cores will increase the IO, but not enough to matter anything.

But the point about SSD endurance still stands, a ramdisk solves that problem.


Wouldn't this possibly be faster too?

Is there ever a reason to commit to disk anything you don't keep after a reboot?




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