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I noticed in the buffer example's image the text

    ...et '*weapons-pistol-upgrade-only*]
That looks Lisp-inspired to me. Does anyone know if Naughty Dog still uses something Lispy to compile game data? (I'm not talking about writing the game engine itself in a Lisp.)


Yes, Naughty Dog's internal scripting language has always been their own Lisp flavor and I imagine that they use the same scripting language to define game data.





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