Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Just because you have loop points defined doesn't automatically mean that every player will be able to process them in a seamless way.


I responded to a sibling comment here with some more details about what I was wondering about: https://news.ycombinator.com/item?id=21384082

Basically, what I was wondering about was rather, even though that article tells us which players support gapless playback, it doesn't say which players support loop points.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: