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Concerning it being a simulator first and a game second, that's definitely true, but it makes me wonder if the very old 2D versions (before there was a Z-axis or fancy worldgen) was more enjoyable as a game. I didn't start playing until after those versions, but I get the impression there was a lot more consistent narrative as to what you discover while tunneling into the mountain, as opposed to so much depending on the worldgen.


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