I've been developing a game full-time for the past few months. I've sort of thought about how my journey will end.
In the meantime, I got to write a couple of VSCode extensions that are used at least by some people and React dependencies that I personally find cool.
I never really thought about it, but my open-source projects usually end up having 15-40 stars and that means 1 or 2 support tickets every 6 months. I guess not being popular has its upsides.
All that I can personally say is that, more than passion towards my current project, I feel as if I didn't make it, I would regret it deeply. So I wake up early every day to advance a little bit each day. I deeply enjoy the process.
I hope you someday look back at your project and see it as a success. A failure commercially, maybe, but a success in many other ways.
In the meantime, I got to write a couple of VSCode extensions that are used at least by some people and React dependencies that I personally find cool.
I never really thought about it, but my open-source projects usually end up having 15-40 stars and that means 1 or 2 support tickets every 6 months. I guess not being popular has its upsides.
All that I can personally say is that, more than passion towards my current project, I feel as if I didn't make it, I would regret it deeply. So I wake up early every day to advance a little bit each day. I deeply enjoy the process.
I hope you someday look back at your project and see it as a success. A failure commercially, maybe, but a success in many other ways.
Anyways, thanks for the link to https://www.indiehackers.com/.