> Note that the article is specifically talking about testing accelerated code. This is usually using machine-specific features, meaning it won't run on a graphic card.
I think there are a lot of computing algorithms you might run on a GPU where you might want to verify the correctness over the range of 32-bit or 64-bit numbers (integers or floating point).
I think there are a lot of computing algorithms you might run on a GPU where you might want to verify the correctness over the range of 32-bit or 64-bit numbers (integers or floating point).