Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> We find that GeForce Now and Stadia use the RTP protocol to stream the multimedia content, with the latter relying on the standard WebRTC APIs. They result in bandwidth-hungry and consume up to 45 Mbit/s, depending on the network and video quality. PS Now instead uses only undocumented protocols and never exceeds 13 Mbit/s.

Is this relevant without comparing the picture quality?



I'm surprised Stadia uses standard WebRTC. It doesn't support Firefox, so I assumed maybe it was some specialized version of QUIC that was tightly integrated into Chrome.

After all, you don't need a DRM module for this - It _is_ DRM.


The Chrome stack has been highly tuned to make a Stadia use case work, but Firefox hasn't, making highly latency sensitive usage difficult for now.


No, you can use rtp with like 50Kbps link (audio only). This statement makes no sense




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: