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10 years of WebGL experience on the field prove otherwise.

There are browser flags to disable black listing, which is something that regular Joe/Jane has no idea whatsoever that they exist.

Besides, you can head off to webgpu.io and follow up on meeting minutes.

Even better, attend the upcoming WebGL/WebGPU meeting from Khronos (registration currently open) and pose that question if you prefer to hear the same from the browser vendors themselves.



I don't know why you keep saying "it's not possible" when I literally wrote code that does it: https://github.com/magcius/noclip.website/blob/cc98112d7b105...


That code is not fullproof for blacklisted drivers across ANY browser.


Ha ha you’re stupid!


If you feel that way about me, great.

Have a nice joyful day.


it looks like this code detects whether or not the client is making webgl2 available, not the presence or amount of hardware acceleration that the client is giving you access to via webgl2.


But in this case webgpu is basically a waste of time… why would they bother creating it if it won’t end up being of any use? Couldn’t you assess performance with a dummy load anyway?




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