“Artificially limiting” by choosing not to port games to those platforms? Would you say the same of studios who don’t port games to PC? Do you believe 98% of the industry is “artificially limiting competitors to the detriment of consumers” by not porting to macOS or Linux?
> it's not their desire for the games to run there
And yet they can prevent their games from running on Proton like some devs have done by anti-cheat measures. IIRC Overwatch refuses to run on Linux and risks a ban because of the Vulkan translation layer.
> it's not their desire for the games to run there
And yet they can prevent their games from running on Proton like some devs have done by anti-cheat measures. IIRC Overwatch refuses to run on Linux and risks a ban because of the Vulkan translation layer.