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https://www.analog.com/en/products/landing-pages/001/sharc-p... has a 32-bit word length. It's been a few years since I worked with them, but the compiler had a "native" and a "compatible" mode -- the first where `char` is 32 bits, the second where we multiply each pointer by four before exposing it to C so we can pretend that we're addressing individual 8 bit char elements within the 32 bit hardware word. Much less efficient, much easier to program for. Don't try running code in compatibility mode without enabling compiler optimisations.


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