Thanks to Valve investing a ton into proton (wine, dxvk, vkd3d) copy protection are usually no longer an issue.
The problem is kernel-level anti cheat like EAC, BattleEye, Vanguard and EA's AC. The first two work flawlessly (on Linux) if the developer enables support for Linux (Halo, Apex Legends).
The problem is kernel-level anti cheat like EAC, BattleEye, Vanguard and EA's AC. The first two work flawlessly (on Linux) if the developer enables support for Linux (Halo, Apex Legends).