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I found the Stadia developer experience to be pretty solid. The visual studio integration was top notch and worked, with a few minor exceptions, without a hitch. Having worked with all major gaming platforms to come out in the last two decades, Stadia was certainly not the worst.


Sure, if one wanted to rewrite their engine.

Shortly before Stadia was ramped down, there was a talk about Stadia team starting the Stadia Porting Toolkit, as they weren't getting enough studios interested in porting their XBox/Windows engines into Stadia, versus what they would get out of GeForce Now and Cloud Game Pass.




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