I was under the impression that I was just stacking the mods wrong, it made no sense to me how much a vehicle can cost and how many trips it can take profitably. I also have no intention of sitting down to adjust FIRS prices so that they're more in line with reality, but I really hope someone else does, and calls it TimeIsMoney or something clever.
>We also renamed Cheats to Sandbox. We noticed people were struggling with using “cheats”, as we have been conditioned that cheats in games are bad. But Cheats in OpenTTD context is much more “play how you like”
Love this approach
Although cheating is definitely bad in player versus player scenarios (which OpenTTD also have)
Loving the new features, and living the excuse to open it back up and lose a couple of weeks. OpenTTD was my introduction to logistics games and still holds its place in my heart
Detailed here: https://www.openttd.org/news/2024/03/23/timekeeping