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I recently waded into using C# to tinker with video game development using MonoGame, and I have been so surprised by how nice of a language it is to use.

With the exception of maybe Tagged Unions, it has all of the language features I could want, and the syntax is very clean and easy to read.



And they're working on Unions, although last I heard they won't make it into dotnet 10/c# whatever version is coming with it.


Here's the language proposal for those that are interested.

https://github.com/dotnet/csharplang/issues/8928




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