Never understood the point of flatpak, snap and the like. Can't you just distribute static binaries? They are not that hard to compile.
(I mean, from the distributing point of view. The sandboxing and resource management is a OS-thing that should be an orthogonal issue. Users must be able to sandbox programs that they don't trust, regardless to how they are packaged and distributed.)
I did not find packaging up an AppImage that is actually compatible across distro's and version all that straightforward, and we were not even using Qt or GTK/libadwaita. How is this easy, in your experience?
I had to add "-static" to LDFLAGS and "-lxcb -lXau -lXdmcp" to LDLIBS, for an increase in binary size from 1MB to 3MB. It's a plain X program, i guess if you use fancy toolkits it may be harder.
True. And that's why linus showing the finger to nvidia was an exhilarating relief to so many people. The gpu driver shenanigans are horrific to contour, but they are completely unnecessary on technical grounds. All the difficulties are purposefully introduced by the graphics card hardware companies. I'd say "fuck it" and do the rendering in the cpu only, which is almost always possible.
To be fair isn't flatpak encapsulating the user space portion of mesa, similar to any other chroot? In which case the apples-to-apples comparison would be shipping your own mesa alongside your app.
Which now has me wondering, is the common wisdom wrong? Could I actually statically link opengl if I went to enough trouble?
You need the exact right version that matches your actual graphics driver. So flatpak takes care of installing the matching drivers inside the sandbox.
Do you? I've often seen this repeated but at some point I tried a cutting edge chroot on an extremely (ie multiple years) out of date device and opengl seemed to work. It surprised me but then I don't know much about how mesa works under the hood.
To be fair the graphics APIs are provided as libraries with as much as possible done in userspace. Sandboxing that without any coupling at all would likely require either new kernel APIs or highly questionable virtual memory shenanigans.
(I mean, from the distributing point of view. The sandboxing and resource management is a OS-thing that should be an orthogonal issue. Users must be able to sandbox programs that they don't trust, regardless to how they are packaged and distributed.)