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Very cool, thanks for the links! Are you affiliated with the project?


I made an implementation of SmoothLifeL in Ready and this video. Stephan Rafler created the SmoothLife rules and has his own software. Ready is designed to let the user play with a large range of systems like this one, connecting a field of floats to an OpenCL kernel that the user can rewrite on the fly. Check out Ready for some similar patterns, like Robert Munafo's U-Skate world.

http://code.google.com/p/reaction-diffusion

There's a deep motivation behind all this, which is to try to understand the pattern formation mechanisms that appear in nature and get harnessed by organisms.




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