It's the Survival Crafting RPG you would have played on your Apple II back in the 80's.
You can think of it as Valheim's gameplay crammed into the tile-based ui of the old Ultima games.
It has a procedurally-generated open world with towns and NPCs to talk to, all the resource gathering, mining, crafting stuff you'd expect in a modern survival game, and some good old fashioned dungeon crawling to boot.
I've been working on it off and on for the last several months. Let me know what you think!
Just wanted to let you know that for me, on FF and Chrome, your blog is rendering rgba(235, 235, 235, 0.64) text on white BG, and I'd really like to be able to read it.
Edit: Also immediately reminds me a bit of UnReal World[1], in a good way
And thanks for the rgba value. It looks like a vestigal remnant of a dark mode theme that got pulled along over the years. A fix is working its way out to the server now.
https://valtima4.com/
It's the Survival Crafting RPG you would have played on your Apple II back in the 80's.
You can think of it as Valheim's gameplay crammed into the tile-based ui of the old Ultima games.
It has a procedurally-generated open world with towns and NPCs to talk to, all the resource gathering, mining, crafting stuff you'd expect in a modern survival game, and some good old fashioned dungeon crawling to boot.
I've been working on it off and on for the last several months. Let me know what you think!