Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

We had a bug where some sprites would fail to properly suspend while entering their suspended state. You're not eating into credits so no worries there. We've been rolling out a fix across the fleet today so you should be seeing proper status soon.


This is great news! If we upgraded our sprite already how long should it take to suspend? I noticed the upgrade earlier and installed it but my sprite is still running.


ahh finally success—a fresh sprite goes to sleep as it should. unfortunately the original one i created doesn't, so I guess I'm going to have to kill that one off.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: