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The arguments he is making are about UX, not UI fluidity.


Unfortunately, I'd say that the UX has actually deteriorated in the years I've owned an XBox. As they've tried to push more and more non-game content, access the games has gotten worse.

The other things, like the settings screens, are just as bad as ever.

I wouldn't award Sony's crossbar interface any points either. After a few years (on two systems), I've learned where to go hunt for the 2 or 3 things I usually use... but that's not a complement.

The Wii, despite being sluggish, at least had a UI that made it very quick to launch games. I haven't used a Wii U so I don't know if it's any better. Based on my 3DS, I highly doubt it's objectively "good".




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