| 1. | | How to Make a Fast-Paced Multiplayer Networked Game (wildbunny.co.uk) |
| 1 point by wildbunny on Oct 2, 2014 | past |
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| 2. | | Building a bitcoin exchange - what database technologies to evaluate? |
| 6 points by wildbunny on May 20, 2013 | past | 5 comments |
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| 3. | | Algorithmic trading for dummies - part 2 (wildbunny.co.uk) |
| 2 points by wildbunny on April 17, 2013 | past |
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| 4. | | Algorithmic trading for dummies (wildbunny.co.uk) |
| 4 points by wildbunny on March 16, 2013 | past |
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| 5. | | Article: How to make a Facebook social game (wildbunny.co.uk) |
| 1 point by wildbunny on Nov 30, 2012 | past |
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| 6. | | Understanding binary (wildbunny.co.uk) |
| 2 points by wildbunny on Nov 8, 2012 | past |
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| 7. | | MMO Asteroids - no april fool this time (wildbunny.co.uk) |
| 1 point by wildbunny on July 15, 2012 | past |
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| 8. | | Updating your Flash game across 1000s of portals in one go (wildbunny.co.uk) |
| 3 points by wildbunny on June 13, 2012 | past |
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| 9. | | A real MMO Asteroids |
| 1 point by wildbunny on May 3, 2012 | past | 1 comment |
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| 10. | | Implementing a wrap-around world (wildbunny.co.uk) |
| 1 point by wildbunny on April 13, 2012 | past |
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| 11. | | The physics behind rolling (wildbunny.co.uk) |
| 2 points by wildbunny on April 2, 2012 | past |
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| 12. | | Fun with convex polygons (wildbunny.co.uk) |
| 39 points by wildbunny on March 29, 2012 | past | 12 comments |
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| 13. | | How to accept PayPal in games (wildbunny.co.uk) |
| 2 points by wildbunny on March 20, 2012 | past |
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| 14. | | Designing a retro pixel-art tile-set (wildbunny.co.uk) |
| 3 points by wildbunny on March 3, 2012 | past | 1 comment |
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| 15. | | Vector maths - a primer for game developers (wildbunny.co.uk) |
| 1 point by wildbunny on Feb 16, 2012 | past |
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| 16. | | Accepting PayPal in Flash - a blog post in the works |
| 1 point by wildbunny on Feb 10, 2012 | past |
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| 17. | | I want to help fellow developers - free promotion (wildbunny.co.uk) |
| 2 points by wildbunny on Jan 26, 2012 | past |
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| 18. | | Ultimate CSS3 gradient generator (colorzilla.com) |
| 1 point by wildbunny on Jan 24, 2012 | past |
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| 19. | | How I made $500/month from blog micro-transactions (wildbunny.co.uk) |
| 2 points by wildbunny on Jan 19, 2012 | past | 4 comments |
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| 20. | | For the absolute beginner: How to make games (wildbunny.co.uk) |
| 2 points by wildbunny on Jan 6, 2012 | past | 1 comment |
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| 21. | | Camera can snap now, focus later (bbc.co.uk) |
| 1 point by wildbunny on Oct 21, 2011 | past |
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| 22. | | How to make Angry Birds (pt1) (wildbunny.co.uk) |
| 4 points by wildbunny on May 12, 2011 | past | 1 comment |
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| 23. | | Collision Detection for dummies (wildbunny.co.uk) |
| 9 points by wildbunny on April 20, 2011 | past | 6 comments |
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| 24. | | New collision-detection technology used in Little Big Planet, GTA IV and others (wildbunny.co.uk) |
| 35 points by wildbunny on April 12, 2011 | past | 9 comments |
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| 25. | | Sql injection: be gone, fowl beast (wildbunny.co.uk) |
| 1 point by wildbunny on April 12, 2011 | past |
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| 26. | | Unexpected physics engine stability joy (altdevblogaday.org) |
| 67 points by wildbunny on April 12, 2011 | past | 11 comments |
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| 27. | | The reality of being a new developer on Facebook (wildbunny.co.uk) |
| 7 points by wildbunny on April 11, 2011 | past | 2 comments |
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| 28. | | Blog micro-transactions: a viable business model? (wildbunny.co.uk) |
| 3 points by wildbunny on April 11, 2011 | past |
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