Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Yeah, amazing work, and so beautiful!

What I ended up thinking was how we can always see what's ahead in 2d / 3d (of course, without obstacles), and how we cannot see anything in the fourth dimension in this particular world. Could this ability be somehow recreated for 4D? Looking ahead/behind, being aware of what's happening "nearby" on the fourth axis?

Very interesting, look forward to more news about this game!



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: